AI Insights · Timothy · January 2022
Top 5 Entertainment Mascot Games on iOS in Netherlands Q4 2021
In Q4 2021, the top 5 entertainment mascot games on iOS in the Netherlands showed varied performance trends in weekly downloads, revenue, and active users. Detailed insights reveal distinct patterns for each game.
In the fourth quarter of 2021, the top 5 entertainment mascot games on iOS in the Netherlands showcased diverse performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics during this period.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw its weekly revenue peaking at approximately $3K in early October and late November, with a notable dip to around $650 in mid-October. Weekly downloads fluctuated, reaching a high of 455 in early December and dropping to 31 by the end of the year. Active users increased steadily from 3.5K in late September to around 4.5K in late November, before stabilizing around 3.7K-4K in December.
Disney Emoji Blitz Game by Jam City, Inc. experienced a significant surge in weekly revenue at the end of December, peaking at about $1.1K. Downloads also saw a substantial increase, jumping from 7 in early December to 811 by the end of the month. Active users showed a similar trend, starting at 305 in late September and reaching 820 by the end of December.
Crash Bandicoot: On the Run! from King displayed varying revenue, with a notable peak of $2.5K in mid-October, followed by a sharp decline. Downloads saw consistent growth, culminating in a high of 1.5K at the end of December. Active users also climbed, starting from 6.2K in late September and reaching over 7.1K by the end of the year.
World of Peppa Pig: Kids Games by Find Your Fun maintained relatively stable weekly revenue, peaking at $543 in early November. Weekly downloads and active users followed a steady upward trend, with downloads peaking at 442 in mid-December and active users reaching 1.3K by the end of the same month.
Angry Birds POP! from Rovio Entertainment Oyj saw modest revenue, peaking at $263 in early November. Downloads remained low throughout the quarter, with a slight increase to 54 by the end of December. Active users showed minimal fluctuation, maintaining a range between 29 and 73 throughout Q4.
These insights on the performance of the top 5 entertainment mascot games on iOS in the Netherlands for Q4 2021 are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.